From Clicks to Circular Behavior

A Smart City Mobile Application Leveraging AI and Gamification

Authors

DOI:

https://doi.org/10.54337/plate2025-10355

Keywords:

Circular Economy, Behavior Change, Gamification, Artificial Intelligence, Smart City Mobile Application

Author Biography

Julia Beatrix Reinhard, Wuppertal Institute for Climate, Environment and Energy, Germany

Julia is a Senior Researcher in the Circular Economy research group at the Wuppertal Institute for Climate, Environment and Energy. She holds a PhD in marketing and consumer research on data-based judgment and decision making from the University of Cologne, Germany. Her work focuses on the potential of digitalization for socio-ecological transformation and circular consumption behavior.

References

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Downloads

Published

24-06-2025

How to Cite

Reinhard, J. B., & Schmidt, I. (2025). From Clicks to Circular Behavior: A Smart City Mobile Application Leveraging AI and Gamification. Proceedings of the 6th Product Lifetimes and the Environment Conference (PLATE2025), (6). https://doi.org/10.54337/plate2025-10355

Issue

Section

Track 9: Education, Tools, and Games – Extended Abstracts