Narratives From the 3D Agora-world

Authors

  • Sanne Fejfer Olsen Learning Lab Denmark
  • Sisse Siggaard Jensen Roskilde University
  • Klara Bolander Karolinska Institutet
  • Frances Deepwell Coventry University
  • Chris Jones Lancaster University
  • Sarah Mann Glasgow University

DOI:

https://doi.org/10.54337/nlc.v4.9567

Keywords:

Avatar, Virtual presence, Virtual sensation, Virtual conventions, Knowledge sharing, Awareness, Chat, 3D worlds

Abstract

This paper is in five narratives based on first hand experiences with 1) being present in a virtual environment (VE) such as the 3D Agora AWEDU presented as an avatar; 2) sensation and communication in avatar based interaction; 3) conventions and the breakdown of conventions in avatar meetings and; 4) knowledge sharing based on reflection-in-(inter)action when exploring and experiencing the VE. The conclusion suggests a concept of “multi-faceted” interaction to be the centre of interest for further research on VEs and avatar meetings.

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Published

05-04-2004

How to Cite

Olsen, S. F., Jensen, S. S., Bolander, K., Deepwell, F., Jones, C., & Mann, S. (2004). Narratives From the 3D Agora-world. Proceedings of the International Conference on Networked Learning , 4, 593–600. https://doi.org/10.54337/nlc.v4.9567